{"id":66888,"date":"2010-04-01T22:24:11","date_gmt":"2010-04-01T20:24:11","guid":{"rendered":"https:\/\/www.grapheine.com\/graphic-design-en\/exposition-museo-games"},"modified":"2023-06-14T14:59:33","modified_gmt":"2023-06-14T12:59:33","slug":"exhibition-museo-games","status":"publish","type":"post","link":"https:\/\/www.grapheine.com\/en\/news-agency\/exhibition-museo-games","title":{"rendered":"A retro-gaming poster for the “Museo Games” exhibition"},"content":{"rendered":"
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Not retained poster project for the \"Mus\u00e9o Games\" exhibition. This temporary exhibition organized by the Mus\u00e9e des Arts et M\u00e9tiers will retrace four decades of video game history, from the very first generations (Pong, PacMan or Space Invaders) to the latest console games.<\/p>\n
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We recommend a Pixel Art visual, as this type of illustration naturally evokes the world of video games. We're proposing a \"panorama of video game history\" illustration in which all generations of consoles and games are present. Pong, Pac Man, Sonic, Mario, Tetris and co are brought together in a playful, colorful visual that will appeal to gamers as much as to the traditional family audience.<\/p>\n
Like a Proust's madeleine, everyone will be able to find elements of their own videogame experience. The vocabulary of the games (Game Over, Next Level, Bonus...) finds its place in small yellow vignettes that punctuate the illustration. The entire poster is produced in pixel-art: the visuals, the title block, and we could take the principle to the extreme by redrawing the partner logos in pixel-art.<\/p>\n
RGB\" colors are used for titles and text. These are the 3 basic colors of screens, and are therefore naturally associated with the world of video games. This illustration can be used on several color backgrounds. It is also modular and can be recomposed at will to adapt to different communication media formats.<\/p>\n